Studies on the IMDb database of shows the gender bias of male and female roles. Bias because they do not reflect reality.
Author: Matthias Gallé, Senior Scientist and Area Manager, Xerox Research Centre Europe
As anyone who likes watching classic movies can attest, films are a great way of getting a snapshot of an epoch. But they also mirror the real world, reflecting societal change, ongoing events and the debates of a period in time. They influence us and set expectations on behaviours, roles and attitudes. All of this makes movies (and TV) ideal objects for societal research which is what made them good objects of study for us at XRCE. We were particularly interested in how roles like those of a physician, secretary or president were depicted on-screen. To manually go through movies on a large scale is extremely time-consuming and not very realistic so we delved into our big-data toolbox to see if we could use some of them to get a broad but accurate picture.
We developed some large-scale text-mining algorithms to mine IMDb user-generated content of 18 million actor-role pairs (i.e. who played what) for over 50 years. We focussed on analysing the evolution of roles over time and the gender of who portrayed them. This basically allowed us to see for instance which roles where prominently played by males and which by females. To cite some unsurprising examples, maid and receptionist are frequent roles which are mostly female, as are belly dancer, stripper and cheerleader. On the male side, there seems to be strong bias for referee, doctor and lawyer together with some criminal or negative roles (rapist, terrorist, thief, thug and a series of security or military roles (US. soldier, police officer ‘cop’, general). Also worth noting is that, whilst ‘therapist’ is gender neutral, psychiatrists are moderately male (are played by male actors between 60% and 80% of the time) and psychotherapists moderately female. Whilst a psychic is moderately female, a paranormal investigator is moderately male. In gender neutral, we find swimmer, student, church member and obstetrician.
More examples of this kind of stuff are shown in the table below, where p(F) represents the proportion of female actresses portraying that role:
We can combine similar roles to get overall statistics for a profession:
Combining this with the temporal dimension lets us see how the gender of these roles has evolved over time, with plots showing the changes, for example, in the gender representation of ‘nurse’. In general there is an upward trend of depicting nurses on-screen, but this trend is faster for actors than actresses. In 1990 around 95% of all nurses were female, while in 2015 this was just over 80%:
We also matched those roles to the reality as reported by US censuses, and compared how well the gender distribution on-screen matches reality:
Intuitively, points on the diagonal line have an onscreen portrayal consistent with the census distribution (“OES, for Occupational Employment Statistics). If a point is above the line (e.g. reporter), then those roles are overrepresented onscreen by female performers. Conversely, points below the line suggest an underrepresentation onscreen by female performers. For example, surgeons, teachers and nurses are played more frequently by male performers than their real counterparts.
Our research shows that this user-generated content can be used to gain interesting insights into popular representations of roles… assuming you have the right big-data mining tools. This can complement important societal research into existing problems like the gender gap and how popular views of those roles changed over time. It could ultimately not only cast light on those problems, but also inform writers, studios and film-makers about the impact of their choice, and about extreme cases of misrepresented roles and the associated implications.
You can find many more findings, and all the details, together with pointers to replicate the experiments by yourself in our paper Tracking onscreen gender and role bias over time, W. Radford, M. Gallé – The Journal of Web Science, Vol 2, No 1 (2016)
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To make robots autonomous in real-world everyday spaces, they should be able to learn from their interactions within these spaces, how to best execute tasks specified by non-expert users in a safe and reliable way. To do so requires sequential decision-making skills that combine machine learning, adaptive planning and control in uncertain environments as well as solving hard combinatorial optimization problems. Our research combines expertise in reinforcement learning, computer vision, robotic control, sim2real transfer, large multimodal foundation models and neural combinatorial optimization to build AI-based architectures and algorithms to improve robot autonomy and robustness when completing everyday complex tasks in constantly changing environments. More details on our research can be found in the Explore section below.
For a robot to be useful it must be able to represent its knowledge of the world, share what it learns and interact with other agents, in particular humans. Our research combines expertise in human-robot interaction, natural language processing, speech, information retrieval, data management and low code/no code programming to build AI components that will help next-generation robots perform complex real-world tasks. These components will help robots interact safely with humans and their physical environment, other robots and systems, represent and update their world knowledge and share it with the rest of the fleet. More details on our research can be found in the Explore section below.
Visual perception is a necessary part of any intelligent system that is meant to interact with the world. Robots need to perceive the structure, the objects, and people in their environment to better understand the world and perform the tasks they are assigned. Our research combines expertise in visual representation learning, self-supervised learning and human behaviour understanding to build AI components that help robots understand and navigate in their 3D environment, detect and interact with surrounding objects and people and continuously adapt themselves when deployed in new environments. More details on our research can be found in the Explore section below.
Details on the gender equality index score 2024 (related to year 2023) for NAVER France of 87/100.
The NAVER France targets set in 2022 (Indicator n°1: +2 points in 2024 and Indicator n°4: +5 points in 2025) have been achieved.
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Index NAVER France de l’égalité professionnelle entre les femmes et les hommes pour l’année 2024 au titre des données 2023 : 87/100
Détail des indicateurs :
Les objectifs de progression de l’Index définis en 2022 (Indicateur n°1 : +2 points en 2024 et Indicateur n°4 : +5 points en 2025) ont été atteints.
Details on the gender equality index score 2024 (related to year 2023) for NAVER France of 87/100.
1. Difference in female/male salary: 34/40 points
2. Difference in salary increases female/male: 35/35 points
3. Salary increases upon return from maternity leave: Non calculable
4. Number of employees in under-represented gender in 10 highest salaries: 5/10 points
The NAVER France targets set in 2022 (Indicator n°1: +2 points in 2024 and Indicator n°4: +5 points in 2025) have been achieved.
——————-
Index NAVER France de l’égalité professionnelle entre les femmes et les hommes pour l’année 2024 au titre des données 2023 : 87/100
Détail des indicateurs :
1. Les écarts de salaire entre les femmes et les hommes: 34 sur 40 points
2. Les écarts des augmentations individuelles entre les femmes et les hommes : 35 sur 35 points
3. Toutes les salariées augmentées revenant de congé maternité : Incalculable
4. Le nombre de salarié du sexe sous-représenté parmi les 10 plus hautes rémunérations : 5 sur 10 points
Les objectifs de progression de l’Index définis en 2022 (Indicateur n°1 : +2 points en 2024 et Indicateur n°4 : +5 points en 2025) ont été atteints.
To make robots autonomous in real-world everyday spaces, they should be able to learn from their interactions within these spaces, how to best execute tasks specified by non-expert users in a safe and reliable way. To do so requires sequential decision-making skills that combine machine learning, adaptive planning and control in uncertain environments as well as solving hard combinatorial optimisation problems. Our research combines expertise in reinforcement learning, computer vision, robotic control, sim2real transfer, large multimodal foundation models and neural combinatorial optimisation to build AI-based architectures and algorithms to improve robot autonomy and robustness when completing everyday complex tasks in constantly changing environments.
The research we conduct on expressive visual representations is applicable to visual search, object detection, image classification and the automatic extraction of 3D human poses and shapes that can be used for human behavior understanding and prediction, human-robot interaction or even avatar animation. We also extract 3D information from images that can be used for intelligent robot navigation, augmented reality and the 3D reconstruction of objects, buildings or even entire cities.
Our work covers the spectrum from unsupervised to supervised approaches, and from very deep architectures to very compact ones. We’re excited about the promise of big data to bring big performance gains to our algorithms but also passionate about the challenge of working in data-scarce and low-power scenarios.
Furthermore, we believe that a modern computer vision system needs to be able to continuously adapt itself to its environment and to improve itself via lifelong learning. Our driving goal is to use our research to deliver embodied intelligence to our users in robotics, autonomous driving, via phone cameras and any other visual means to reach people wherever they may be.
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